Translation
How to translate to other lenguage
local locales = {
["already_mission"] = "Return Point",
["desc_already_mission"] = "Trick!",
["mission_started"] = "Mission Started",
["desc_mission_started"] = "Go to the marked point on the map.",
["trick"] = "Trick!",
["desc_trick"] = "The NPC becomes hostile.",
["next_target"] = "Next Target",
["desc_next_target"] = "Go to the new location marked on the map.",
["return"] = "Return Point",
["desc_return"] = "Go to the van's return point.",
["treat"] = "Treat",
["desc_treat1"] = "You have paid",
["desc_treat2"] = "to the NPC.",
["stash"] = "Stash Available",
["desc_stash"] = "You can collect the stash here.",
["stash_ready"] = "Stash Collected",
["desc_stash_ready"] = "You have collected the stash.",
["mission_win"] = "Mission Complete",
["desc_mission_win"] = "You have completed all the missions. Return to the contractor.",
["car_return"] = "Van Returned",
["desc_car_return"] = "You have returned the van and received your candies.",
["error"] = "Error",
["desc_error"] = "You don't have a van to return.",
["action_required"] = "Trick or Treat",
["press_context"] = "Press E to Trick or Treat.",
["success"] = "Success",
["reward_received"] = "You have received",
["exchange_failed"] = "Exchange failed.",
["start_mission_label"] = "Start Mission",
["trick_or_treat"] = "Kill or Treat",
["pick_box"] = "Pick the Box",
["key_e"] = "Press E to interact.",
["no_money"] = "Insufficient Money",
["need_money"] = "You don't have enough money to do the treat. Return when you have enough money.",
["error_no_reward"] = "The exchange has been completed without a monetary reward.",
["error_not_enough_item"] = "You don't have enough %{item} to exchange.",
["success_received_reward"] = "You have received ~g~$%{amount}~s~ for Trick or Treat!"
}
return localesHow to change in the config
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